Puck You
Puck You is game using speech recognition to alert the message of “What comes around goes around”.
PROJECT Year
2016
Category
Game Design Media Art Social Change
Responsibilities
Game Plot · Level Design
Illustration
Hardware Design
Fabrication
Tools
Processing (Java Script)
Fusion 360
Adobe Illustrator
3D Printer & Mills & Laser Cutter
Collaborated with
Daye Kwan
(Software Programmer)

Puck You tries to deliver the message of “What comes around goes around”. The game uses the speech recognition technology of Google to transform the spoken swear words into the figure of a virtual puck. Two players have to bounce off the pucks with flippers, controlled by the joystick to prevent one’s own inappropriate words from bouncing back to oneself.
The game uses pinball as a metaphor and the ball takes the form of a hockey puck – a kind of wordplay.
Game elements consist of both virtual and physical components. The overall board of the game is projected virtually onto the table. The flippers and two obstacles are physical objects to enhance the enjoyment and immersion of the game. Each player is given a game controller equipped with a microphone in the center for voice input and two pushbuttons are positioned on both sides of the controller: one used for attack and the other for defense.

Two players stand at two sides of a table, facing each other. Players shout out offensive words to generate virtual puck. The puck, the result of the transformation of spoken swear words, bounces off the borders and obstacles in the game. Players attack or defense, by pushing buttons on the joystick.
The game ends when a player loses six points, projecting all the swearing words spoken during the game on the side of the person who got lost.









